Este hechizo de Command de multitudes puede cambiar el tempo de un juego, dejando el tablero de tu adversario inutilizable por un turno o más. Enfrentarse a él requiere una estrategia comparable a navegar a través de un laberinto encantador.Costo de Mana Comparativamente Alto: Requerir un total de tres mana, incluido uno azul, hace de esta carta
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New gamers also stage to this major region of outcome like a weak spot with regards to welcoming fire, but all over again, planning and conversation might help negate this draw back. Just one conserving toss. Almost every persistent crowd Management result attributable to a DnD 5e spell features a steady preserving throw the afflicted creature will